A downloadable game for Windows and macOS

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Perry, a boy determined to travel  all 7 realms of Pangaia to find his mother's people, finds himself in the middle of a conspiracy. Accompanied by two other young adventurers, Archie and Lily, Perry sets out to uncover the truth behind his mother's fate.

Updated 10 days ago
StatusIn development
PlatformsWindows, macOS
GenreRole Playing, Adventure
Made withRPG Maker
Tags2D, demo, Fantasy, Pixel Art, RPG Maker, Story Rich, Top-Down, wayfarers
Average sessionA few minutes
InputsKeyboard, Mouse


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Click download now to get access to the following files:

Wayfarers Demo Windows 188 MB
Wayfarers Demo Mac 322 MB
Wayfarers - Harvest Task Test Windows.zip 121 MB
Wayfarers - Harvest Task Test Mac.zip 255 MB

Development log

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I really, really, REALLY enjoyed this demo! You truly have a knack for creating diverse, interesting characters and ESPECIALLY memorable moments such as funny scenes - the coin store guy is classic, the dummy scene, and broken armour skit. The dramatic scenes are well done - nice use of music and pacing. I'm really invested in all 3 main character's different story arcs and curious how they are all linked together. Love your concept of a universe with 7 differing realms, and love how they are referenced by even NPCs. Really helps bring the world to life. I hope to see Archie's realm in the finished product. He and Lily are my favourite characters. I like the tension between her and her sister. 

This is obviously a WIP but I found I could walk on the walls of the train (I almost thought this was intentional so it took me longer to work out what to do XD). Also, in some scenes, especially with tension between the two sisters, the music was the standard 'uplifting shop' music and I felt it needed to be more dramatic to fit the mood of the scene. When given tasks, I would have liked readable lists - I'm kinda forgetful XD

Please finish this!! Happy to test your game in future. 

Thanks so much for the kind words! I'm really looking forward to bringing these 7 realms to life throughout this game. Archie's realm is definitely going to be a fun one to show. Also super happy to see Lily as one of your favorites. I've been putting a lot of thought into her story arc and character development.

Yikes the walls in the wall with no collision was definitely not intentional. Thank you for pointing that out along with the uplifting music playing in the tense parts. 

Good point with the list of current tasks. I'm pretty sure I saw a plugin that could do that (most likely Yanfly's). 

Do you have any tips for making a map?

I feel my maps are mediocre at best but I think what's been helping me out a lot is looking at maps from other RPG Maker games.

Not to directly copy the maps but to get ideas on what kind of ways to utilize the tilesets in order to create towns and rooms with your own personal touches.

When I first started, I kept getting told my maps had too much empty space. 

This was one of the first versions I made of the Universal House of Worship where there was just too much unnecessary space. Made the map feel barren and incomplete.

Here's a newer version where I added a carpet on the main pathway and narrowed it down to minimize that empty feeling. I'm thinking of putting some other statues or decorations on certain parts of the pathway but still on the fence about it.

Hopefully this helps.

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I got to admit, the coin  store owner guy had me dying! The story is very compelling, and I wish there was more to it...

Although, I really did enjoy reading the comics that were pushed out, but as for the game... I really see potential! 


Glad to hear the coin store owner did his job. Also really glad to see you enjoyed reading the comics. I actually would love to make another comic someday, maybe I'll return to it once I finish the game.

Here's hoping the completed game will live up to its potential!


Im new to RPG Maker games and not the biggest fan of RPGs in general so I'm suprised to say that the story so far has really gripped me. I love how each character's individual story is introduced, culminating in them all meeting at the warehouse. I wish there was more to play!

P.S. I also heard about this through the below mentioned youtube video.

Wow sorry for not responding to this comment until now. I'm so glad that you like my game, especially since you said you're not the biggest fan of RPGs. I'm definitely doing what I can to finish this game.


Well, I played your demo and here's my thoughts. So far, you have crafted a fascinating story that grips the reader from the start, along with some great characters. I'm a huge fan in particular of Archie. He's just so wonderfully eccentric. (or possibly a robot? xD)

My only complaint was when, at the end, Perry decides to go home, you don't really get directions or a hint at which house is his. Otherwise, everything played well and really set up the story for more. I'm actually looking forward to the full game.


Regarding going to Perry's home I felt the same way. But then I remembered that the bartender mentioned it along with the location of the warehouse.  I suppose there could have been a reminder though.


Yeah, true. I don't remember that at all. My short term memory sucks sometimes. xD

That's definitely a good thing to bring up. I'll look into making it more apparent on how to get to Perry's house. 

Also thank you for the feedback on my game!


Your video was featured in this video, and this player had praised your game heavily.


I saw this! It was a huge motivation and confidence booster!

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Oh my gosh!! I loved it!! I saw it featured on a youtube video, and it got good praise, so I decided to check it out and I'm glad I did. The writing and pacing is excellent, and I was incredibly invested from start to finish. I've always loved rpg maker games, and have played quite a few, but this game felt really fresh. (Also the goods/gold shopkeep made me laugh out loud.) Good work! can't wait to see final game

Wow! Thanks so much! This comment really made my day!

I haven't had much time to work on this, lately, but that youtube video and this comment is motivating me to invest more time into it.



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Feedback of the game is greatly appreciated.


Keep it up, looking foward to it!

Thanks! :D